Application of Gamification in Sign Language Learning: Silent Script Application Design

Authors

  • Muhammad Luthfan Hadyan Hadyan Fakultas Teknologi Informasi, Universitas Sebelas April, Sumedang, Indonesia Author

DOI:

https://doi.org/10.69933/v5br4y88

Keywords:

Gamification, Sign Language Learning, Mobile Applications, Educational Innovation, Sign Language, Educational Technology

Abstract

Learning sign language is an important aspect of communication for individuals with hearing loss. However, this learning process often faces various obstacles that can reduce motivation and learning effectiveness. This research aims to overcome this problem through the application of gamification in sign language learning by designing a mobile application called Silent Script. Gamification, namely the use of game elements in non-game contexts, is applied to increase learner motivation, engagement and retention. The Silent Script app is designed with interactive features such as video-based tutorials, challenges, a reward system, and an online community. The application development process includes the empathy, define, ideate, prototyping, and code implementation stages, followed by comprehensive testing to ensure the quality and functionality of the application. The research results show that the Silent Script application can help students understand sign language more effectively and have fun. It is hoped that the implementation of gamification in this application can be an innovative solution to support inclusive education and increase the accessibility of sign language learning.

Abstract

Learning sign language is an important aspect of communication for individuals with hearing loss. However, this learning process often faces various obstacles that can reduce motivation and learning effectiveness. This research aims to overcome this problem through the application of gamification in sign language learning by designing a mobile application called Silent Script. Gamification, namely the use of game elements in non-game contexts, is applied to increase learner motivation, engagement and retention. The Silent Script app is designed with interactive features such as video-based tutorials, challenges, a reward system, and an online community. The application development process includes the empathy, define, ideate, prototyping, and code implementation stages, followed by comprehensive testing to ensure the quality and functionality of the application. The research results show that the Silent Script application can help students understand sign language more effectively and have fun. It is hoped that the implementation of gamification in this application can be an innovative solution to support inclusive education and increase the accessibility of sign language learning.

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Published

31-12-2025

How to Cite

[1]
M. L. H. Hadyan , Tran., “Application of Gamification in Sign Language Learning: Silent Script Application Design”, JOCSIT .. J. Collab. Sci. Informatics Technol., vol. 2, no. 2, Dec. 2025, doi: 10.69933/v5br4y88.

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